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Joined 2 years ago
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Cake day: June 9th, 2023

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  • I don’t think Nintendo has as many die hards as you think. The wii and switch had over 100 million sales. The wii u had 13 million.

    Now look at switch game sales, scroll past their major IPs and pokemon games, and once again the sales show around 13 million or less.

    On wii u mario kart had 8 million sales, and not one other game passed 6 million.

    The wii, wii u and switch all had around 3 million sales in their first quarter and didn’t really pass that 13 million mark in their first year.

    If only die hard fans that buy no matter what buy it, I think it absolutely will be a problem for them. And I think it has a real chance of happening. Half my casual gamer friends didn’t even know switch 2 was a thing, and the ones that did know about it said they haven’t seen any reason to get it yet, especially at the prices they’re seeing.

    The reality is, the family and casual markets are what carried them whether they like it or not. Not the rabbid fans. And like with the wii u, if they don’t appeal to those markets properly, they won’t sell well.




  • I agree, they definitely priced themselves out of several demographics including casual gamers, parents of young children gamers, and “I guess I’ll get a switch as a second device” gamers. These people aren’t going to look at a switch that’s roughly the same price as the ps5 and xbox and think “yeah let’s grab that one”.

    The wii u showed their demographic of “die hard fans that buy no matter what” is actually really small compared to the rest of their sales. And I think we’re going to see a repeat of that.


  • The vast majority of my favourite games have been listed, many multiple times, so I’m gonna go with some I didn’t see, though I didn’t look exhaustively, here we go:

    Horace

    Quite a hidden gem in my opinion, almost no one I mention it to has heard of it. 2D platformer with an amazing story and some interesting gimmicks. One of the most surprising and unforgettable indie games I’ve played.

    The Messenger

    Ninja action-platformer that is way more than it first appears if you stick with it. Hilarious writing, great controls, and amazing music. Genuinely one of my favourite games.

    Yoku’s Island Express

    Almost entirely unique in it’s idea. It’s a pinball-metroidvania where you’re a postman dung beetle, and it really works. Gorgeous world, super chill vibes, clever puzzles… What metroid prime pinball should have been.










  • I disagree with your assessment of lines unless the store is simply doing it wrong. I have 3 stores I use that are self checkout only, and the only times there are lines at all are “rush hours” such as when everyone is finishing work, and the lines used to be FAR worse at that time. It’s a line of like 5 people waiting at most, not per checkout, in total. Before self serve it was a minimum of 5 per checkout, so like 20+ people waiting total.

    The fact is they’re able to fit 6 self checkouts in the space there used to be 2 manned checkouts, even if they’re being fairly inefficient with space. So they get rid of 4 manned and have 12 self serve (real example of 2 of them did), and people can be 3x as slow with no extra build up.